to edit and comment
a collaborative knowledge base characterizing the state of current thought in Cognitive Science.
A task in which stimuli are presented in a continuous stream and participants perform a binary decision on each stimulus. One of the outcomes requires participants to make a motor response (go), whereas the other requires participants to withhold a response (no-go). Accuracy and reaction time are measured for each event. Go events typically occur with higher frequency than no-go events.
Synonyms: go/nogo task
Definition contributed by MLewis about five years ago
Member of collections: Cambridge Neuropsychological Test Automated Battery (CANTAB), Self regulation tasks
Progenitor of: sustained attention to response task
go/no-go task has been asserted to measure the following CONCEPTS
as measured by the contrast:




as measured by the contrast:




as measured by the contrast:




DISORDERS associated with go/no-go task
 Go trials

IMPLEMENTATIONS of go/no-go task
Implementation #1 Inquisit version. Cued Go/No-Go Task as described in Fillmore et. al. (2006)
EXTERNAL DATASETS for go/no-go task
No external datasets have been added.
CONDITIONS

Experimental conditions are the subsets of an experiment that define the relevant experimental manipulation.

CONTRASTS

In the Cognitive Atlas, we define a contrast as any function over experimental conditions. The simplest contrast is the indicator value for a specific condition; more complex contrasts include linear or nonlinear functions of the indicator across different experimental conditions.

INDICATORS

An indicator is a specific quantitative or qualitative variable that is recorded for analysis. These may include behavioral variables (such as response time, accuracy, or other measures of performance) or physiological variables (including genetics, psychophysiology, or brain imaging data).


User Discussion


No topics posted.


Term History

REVISION 2

Definition contributed by RPoldrack about six years ago:A task in which stimuli are presented in a continuous stream and participants perform a binary decision on each stimulus. One of the outcomes requires participants to make a motor response (go), whereas the other requires participants to withhold a response (no-go). Accuracy and reaction time are measured for each event. Go events typically occur with higher frequency than no-go events.

REVISION 1

Definition contributed by ALenartowicz about eight years ago:A task in which stimuli are presented in a continuous stream and participants perform a binary decision on each stimulus. One of the outcomes requires participants to make a motor response (go), whereas the other requires participants to withhold a response (no-go). Accuracy and reaction time are measured for each event. Go events typically occur with higher frequency than no-go events.

View Term Event Log

Term Bibliography

http://www.cantab.com/cantab-tests-Affective-Go-No-go.asp?t=Decision%20Making%20and%20Response%20Control
Citation added by CTorgerson about four years ago
Citation Profile

Overcoming limitations of the ERP method with Residue Iteration Decomposition (RIDE): A demonstration in go/no-go experiments.
Ouyang G, Schacht A, Zhou C, Sommer W
Psychophysiology (Psychophysiology)
2013 Jan 14
Citation added by CTorgerson about four years ago
Citation Profile

Factor structure, construct validity, and age- and education-based normative data for the Parametric Go/No-Go Test.
Votruba KL, Langenecker SA
Journal of clinical and experimental neuropsychology (J Clin Exp Neuropsychol)
2013 Jan 7
Citation added by CTorgerson about four years ago
Citation Profile

This page also available as: