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This task was developed by Binder and colleagues (Binder et al. 2011) and uses the E-prime scripts provided by these investigators. The task consists of two runs that each interleave 4 blocks of a story task and 4 blocks of a math task. The lengths of the blocks vary (average of approximately 30 seconds), but the task was designed so that the math task blocks match the length of the story task blocks, with some additional math trials at the end of the task to complete the 3.8 minute run as needed. The story blocks present participants with brief auditory stories (5-9 sentences) adapted from Aesop’s fables, followed by a 2-alternative forcedchoice question that asks participants about the topic of the story. The example provided in the original Binder paper (p. 1466) is “For example, after a story about an eagle that saves a man who had done him a favor, participants were asked, “Was that about revenge or reciprocity?” The math task also presents trials aurally and requires subjects to complete addition and subtraction problems. The trials present subjects with a series of arithmetic operations (e.g., “fourteen plus twelve”), followed by “equals” and then two choices (e.g., “twenty-nine or twentysix”). Participants push a button to select either the first or the second answer. The math task is adaptive to try to maintain a similar level of difficulty across participants. For more details on the task, please see (Binder et al. 2011).

References for Language Task: Reliable across subjects and robust activation (Binder et al.
2011).

This task is included in the Human Connectome Project.

http://humanconnectome.org/documentation/S500/HCP_S500+MEG2_Release_Reference_Manual.pdf
Definition contributed by VSochat about two years ago
Member of collection: Human Connectome Project (HCP) 500 Subject Release tfMRI
No relations have yet been associated.
language processing fMRI task paradigm has been asserted to measure the following CONCEPTS
as measured by the contrast:




as measured by the contrast:




as measured by the contrast:




DISORDERS associated with language processing fMRI task paradigm
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IMPLEMENTATIONS of language processing fMRI task paradigm
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EXTERNAL DATASETS for language processing fMRI task paradigm
Dataset #1 NeuroVault Group Maps
CONDITIONS

Experimental conditions are the subsets of an experiment that define the relevant experimental manipulation.

CONTRASTS

In the Cognitive Atlas, we define a contrast as any function over experimental conditions. The simplest contrast is the indicator value for a specific condition; more complex contrasts include linear or nonlinear functions of the indicator across different experimental conditions.

INDICATORS
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An indicator is a specific quantitative or qualitative variable that is recorded for analysis. These may include behavioral variables (such as response time, accuracy, or other measures of performance) or physiological variables (including genetics, psychophysiology, or brain imaging data).


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Term History

REVISION 3

Definition contributed by VSochat about two years ago:This task was developed by Binder and colleagues (Binder et al. 2011) and uses the E-prime scripts provided by these investigators. The task consists of two runs that each interleave 4 blocks of a story task and 4 blocks of a math task. The lengths of the blocks vary (average of approximately 30 seconds), but the task was designed so that the math task blocks match the length of the story task blocks, with some additional math trials at the end of the task to complete the 3.8 minute run as needed. The story blocks present participants with brief auditory stories (5-9 sentences) adapted from Aesop’s fables, followed by a 2-alternative forcedchoice question that asks participants about the topic of the story. The example provided in the original Binder paper (p. 1466) is “For example, after a story about an eagle that saves a man who had done him a favor, participants were asked, “Was that about revenge or reciprocity?” The math task also presents trials aurally and requires subjects to complete addition and subtraction problems. The trials present subjects with a series of arithmetic operations (e.g., “fourteen plus twelve”), followed by “equals” and then two choices (e.g., “twenty-nine or twentysix”). Participants push a button to select either the first or the second answer. The math task is adaptive to try to maintain a similar level of difficulty across participants. For more details on the task, please see (Binder et al. 2011). References for Language Task: Reliable across subjects and robust activation (Binder et al. 2011). This task is included in the Human Connectome Project. http://humanconnectome.org/documentation/S500/HCP_S500+MEG2_Release_Reference_Manual.pdf

REVISION 2

Definition contributed by VSochat about two years ago:This task was developed by Binder and colleagues (Binder et al. 2011) and uses the E-prime scripts provided by these investigators. The task consists of two runs that each interleave 4 blocks of a story task and 4 blocks of a math task. The lengths of the blocks vary (average of approximately 30 seconds), but the task was designed so that the math task blocks match the length of the story task blocks, with some additional math trials at the end of the task to complete the 3.8 minute run as needed. The story blocks present participants with brief auditory stories (5-9 sentences) adapted from Aesop’s fables, followed by a 2-alternative forcedchoice question that asks participants about the topic of the story. The example provided in the original Binder paper (p. 1466) is “For example, after a story about an eagle that saves a man who had done him a favor, participants were asked, “Was that about revenge or reciprocity?” The math task also presents trials aurally and requires subjects to complete addition and subtraction problems. The trials present subjects with a series of arithmetic operations (e.g., “fourteen plus twelve”), followed by “equals” and then two choices (e.g., “twenty-nine or twentysix”). Participants push a button to select either the first or the second answer. The math task is adaptive to try to maintain a similar level of difficulty across participants. For more details on the task, please see (Binder et al. 2011). References for Language Task: Reliable across subjects and robust activation (Binder et al. 2011). This task is included in the Human Connectome Project. http://humanconnectome.org/documentation/S500/HCP_S500+MEG2_Release_Reference_Manual.pdf

REVISION 1

Definition contributed by VSochat about two years ago:This task was developed by Binder and colleagues (Binder et al. 2011) and uses the E-prime scripts provided by these investigators. The task consists of two runs that each interleave 4 blocks of a story task and 4 blocks of a math task. The lengths of the blocks vary (average of approximately 30 seconds), but the task was designed so that the math task blocks match the length of the story task blocks, with some additional math trials at the end of the task to complete the 3.8 minute run as needed. The story blocks present participants with brief auditory stories (5-9 sentences) adapted from Aesop’s fables, followed by a 2-alternative forcedchoice question that asks participants about the topic of the story. The example provided in the original Binder paper (p. 1466) is “For example, after a story about an eagle that saves a man who had done him a favor, participants were asked, “Was that about revenge or reciprocity?” The math task also presents trials aurally and requires subjects to complete addition and subtraction problems. The trials present subjects with a series of arithmetic operations (e.g., “fourteen plus twelve”), followed by “equals” and then two choices (e.g., “twenty-nine or twentysix”). Participants push a button to select either the first or the second answer. The math task is adaptive to try to maintain a similar level of difficulty across participants. For more details on the task, please see (Binder et al. 2011). References for Language Task: Reliable across subjects and robust activation (Binder et al. 2011). This task is included in the Human Connectome Project. http://humanconnectome.org/documentation/S500/HCP_S500+MEG2_Release_Reference_Manual.pdf

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