{"id_concept_class": "ctp_C3", "creation_time": 1512660630937, "event_stamp": "2009-06-22T19:12:55", "def_id_user": "usr_49a467bf4e0db", "def_event_stamp": "2012-03-28T19:52:13", "last_updated": 1512660630937, "def_id": "def_4f736bed8421c", "name": "heuristic search", "alias": "", "definition_text": "refers to experience-based techniques for problem solving, learning, and discovery. Heuristic methods are used to speed up the process of finding a good enough solution, where an exhaustive search is impractical. Examples of this method include using a &#34;rule of thumb&#34;, an educated guess, an intuitive judgment, or common sense.  In more precise terms, heuristics are strategies using readily accessible, though loosely applicable, information to control problem solving in human beings and machines", "id_user": "usr_0000000000", "id": "trm_4a3fd79d0a4be", "type": "concept", "concepts": [], "contrasts": [], "citations": [], "conceptclasses": [{"creation_time": 1512660843652, "last_updated": 1512660843652, "name": "Reasoning and Decision Making", "display_order": 7, "description": "Reasoning and Decision Making", "id": "ctp_C3", "relationship": "CLASSIFIEDUNDER"}], "relationships": []}