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Subjects learn and/or perform a complex sequence of finger tapping, button pressing, pointing/clicking, or various other motor responses.

Definition contributed by Anonymous
Phenotypes associated with sequence recall/learning


No associations have been added.


No associations have been added.


No associations have been added.

IMPLEMENTATIONS of sequence recall/learning
No implementations have been added.
EXTERNAL DATASETS for sequence recall/learning
No implementations have been added.

Experimental conditions are the subsets of an experiment that define the relevant experimental manipulation.


You must specify conditions before you can define contrasts.

In the Cognitive Atlas, we define a contrast as any function over experimental conditions. The simplest contrast is the indicator value for a specific condition; more complex contrasts include linear or nonlinear functions of the indicator across different experimental conditions.


An indicator is a specific quantitative or qualitative variable that is recorded for analysis. These may include behavioral variables (such as response time, accuracy, or other measures of performance) or physiological variables (including genetics, psychophysiology, or brain imaging data).


Motor sequence learning: Acquisition of explicit knowledge is concomitant to changes in motor strategy of finger opposition movements.
Moisello C, Avanzino L, Tacchino A, Ruggeri P, Ghilardi MF, Bove M
Brain research bulletin (Brain Res Bull)
2011 May 30

Selective learning enabled by intention to learn in sequence learning.
Miyawaki K
Psychological research (Psychol Res)
2011 Mar 9

Impaired sequence learning in dystonia mutation carriers: a genotypic effect.
Carbon M, Argyelan M, Ghilardi MF, Mattis P, Dhawan V, Bressman S, Eidelberg D
Brain : a journal of neurology (Brain)
2011 May